Every news of Winamp and its entities. Winamp has announced that it is opening up its source code to enable collaborative development of its legendary player for Windows.
I’m kinda glad that my ears are not good enough to tell the difference between high end audio quality that I’ve never had to mess with enthusiast software like that. Ignorance is bliss.
It’s mostly all a meme. Most modern motherboards have good DAC+AMP built in, and 44.1kHz 16-bit is indistinguishable from 192kHz 32-bit or higher for most people. 75% of audio quality is your listening equipment, 20% is the quality of the source file (YouTube rips are shit), the last 5% is the rest of the pipeline unless you did something really stupid.
Sidenote: You can get a bit of a quality bump by knowing how to use Parametric EQ to compensate for imperfections of your listening equipment.
I’m kinda glad that my ears are not good enough to tell the difference between high end audio quality that I’ve never had to mess with enthusiast software like that. Ignorance is bliss.
It’s mostly all a meme. Most modern motherboards have good DAC+AMP built in, and 44.1kHz 16-bit is indistinguishable from 192kHz 32-bit or higher for most people. 75% of audio quality is your listening equipment, 20% is the quality of the source file (YouTube rips are shit), the last 5% is the rest of the pipeline unless you did something really stupid.
Sidenote: You can get a bit of a quality bump by knowing how to use Parametric EQ to compensate for imperfections of your listening equipment.
Absolutely. This video does a great job of debunking the myth. There’s a follow-up explaining why higher sampling has a place in audio mastering.
https://youtu.be/cD7YFUYLpDc?feature=shared