• fartsparkles@sh.itjust.works
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    9 hours ago

    Dreamcast didn’t kill them, it was the Mega-CD, 32X, and Saturn that killed them. Launching three architectures over three years and not giving them space and focus burned a lot of political capital with developers (including those in house) and consumers. By the time the Dreamcast was out, it was already too late.

    Which is a shame. Dreamcast was a masterpiece and so ahead of its time.

    • Notyou@sopuli.xyz
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      3 hours ago

      It was definitely the CD and 32X coming out in quick succession. Then also here is a completely new game system. Just throw that other crap away. I heard that Sega of Japan wasn’t communicating with their American counter parts that well.

      Sega Saturn was good and so was the Dreamcast, but those bread crumbs improvements beforehand made it feel like a cash grab. Shame too, since I was on team Sega.