• brsrklf@jlai.lu
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      22 days ago

      Don’t expect in-depth gameplay, but in its current state there is a lot of random stuff to do.

      Past the initial discovery, this is very much a sandbox “make your own fun” kind of game. If you can you’ll enjoy making things, going places, and finding occasional interesting procedural oddities.

      Some people need more substance in their games and just find it boring when they start recognizing the patterns, and I can get that.

  • Grass@sh.itjust.works
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    21 days ago

    they should improve the flight model and add hotas and hosas support.

    then race course parts and the ability to build them in space. If both could be used together that would make for some really wild courses.

    and the ability to have a drone or hired npc pilot your extra ships to haul stuff or pick you up if you get gunned down in space, and pilot ejection module to go with that.

    maybe also a less clunky way to open the rng upgrade module in bulk and choose the top 3

    • brsrklf@jlai.lu
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      21 days ago

      I think there are exocraft (not spaceship) racing parts in the base elements. Never used them though. The only exocrafts I use are nautilon and minotaur (and that one more as AI than vehicle).

  • Miles O'Brien@startrek.website
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    22 days ago

    I mean, it would have been nice if the game had been finished when it came out…

    But hey, they’ve fixed nearly every problem I had with the game on launch. Which is infinitely more than most of the companies who release shitty broken games.

  • GHiLA@sh.itjust.works
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    21 days ago

    I kinda think they might be on the Minecraft problem chain of… decorating a bit too much without adding much to the core experience.

    Yeah, they’re adding stuff, but as someone who’s played recently, the gameplay loop is still the same it’s always been.