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Joined 2 months ago
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Cake day: November 20th, 2024

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  • Alright, trying it. I don’t use Flatpak for anything else because of updating, but Steam updates itself anyway so that shouldn’t be a factor.

    EDIT: I forgot dependencies are a bit rough (almost 2GiB total) because sandboxing, so that might’ve been a bigger factor before

    Re-installing worked, so I am not sure what happened with the dependency solver (hopefully this doesn’t happen again soon). Though I am almost to the point Steam wouldn’t be such a big loss especially if I can still play a few DRM-free games already downloaded.


  • Dependencies for Steam

    error: failed to prepare transaction (could not satisfy dependencies)

    :: installing lib32-libjpeg-turbo (3.0.4-2) breaks dependency 'lib32-libjpeg' required by lib32-mjpegtools
    

    But in all honesty, I just can’t be bothered to fix it.

    My general tactic is to wait until things get fixed… has worked for many years, no longer it seems. Before this I also got bit by an nVidia/systemd issue (won’t always wake from suspend) that I did try to fix and updates didn’t help either so instead I just shut my computer down now. EDIT: This seems fixed now, too

    It also does not help that I have 6mb/s internet (shared with other people) thus cannot really update frequently (and thus not auto-update). This isn’t even my original install either, the re-install didn’t help as long as I hoped.

    I probably need to switch to something else, but packaging/updating always seems flawed. I tried Tumbleweed a while back, but was quickly annoyed by patterns and did not like the suggested work-around.

    TL;DR: It me



  • Yeah, I feel like the remakes lost some charm specifically when it comes to rendering tech (vertex colors, losing Spyro’s skyboxes feels like a crime). Particularly with the new data bloat.

    Also with the examples I'm not sure I like the new sounds

    (faster/higher-pitch… and they sound re-done? If they’re the same are they just better at very low sample rate?), looked it up and people were saying they didn’t like the mixing (new is more muted/subtle).

    That, and it seems re-makes don’t really fix core issues (Medievil’s remake).

    I think the original tech/limits can be taken further aesthetically for a different workflow (very general/sparse use of textures), especially in the modern era. Still undecided on some artistic/technical choices, but I have much more here than I do in the ways of (low-scope) starting project ideas that I like.

    not-very-polished

    The entire scene is low-poly with colors defined using the mesh itself,  also the image is optimized for color to reduce data, resulting in dithering patterns. In a gray room with black and white triangle tiles, there are 6 badgers of various sizes standing and facing the viewer. Similarly, there are 5 eyes floating in the air one of which is not fully opaque. There is 1 banana on the floor.