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Joined 6 months ago
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Cake day: June 28th, 2024

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  • GBC:

    • Game & Watch Gallery 2: Holds a special place in my heart as the first game I ever owned. Has the best lineup out of all the collections, with 3 and 4 you can kinda tell they had used up all the heavy hitters.
    • Mario Tennis: An incredible tennis RPG. And Mario doesn’t even show up until the postgame as a bonus boss, which I find hilarious. Has connectivity with the N64 version if you can get that running, lets you transfer your RPG mode character and unlock more content on both titles.
    • Panel de Pon GBC: Better known under a name of a different IP it got reskinned with, but I’m a stubborn snob who will only ever call it by the original title. It’s a bit different from the console versions in order to compensate for the small screen, board is shrunk from 6x12 to 6x10, and the 1P Arcade mode is fake versus that gives opponents a health bar rather than their own board. I actually have a soft spot for this version, it’s different enough to stand out and be worth enjoying on its own, even if Gamecube is still the GOAT.

    GBA:

    • Boktai trilogy: Hideo Kojima’s greatest masterpiece. First game’s alright, second game is where it comes into its own. Note that you want the Solar Sensor hardware for the full experience, but emulating them is worth it over not playing them at all. And for the third game, you’d have to pick between original hardware or the translation patch anyway.
    • Castlevania: Aria of Sorrow: It’s Castlevania. It’s good. Also check out Circle of the Moon and Harmony of Dissonance, but AoS was by far the best of the GBA entries.
    • Golden Sun 1/2: These games were way ahead of their time for how they designed a combat system that encourages you to use all of your tools and not just click basic Attack as if you gotta hoard your MP for a rainy day. Fantastic puzzles too.
    • Mario & Luigi: Superstar Saga: If you’ve played any of the other Mario RPGs, this one’s great too. Has a 3DS remake but I haven’t played that version so I can’t tell you how it compares.
    • Metroid: Zero Mission: The original Metroid has aged rather poorly if you ask me, but this remake does a perfect job modernizing it into one of the best games in the series. Fusion is good too, but some fans have opinions on that one.
    • Mother 3: Surely you have already heard of this game and do not need me to tell you to go play it. Have you not played it by now? Why not? Well, okay, if you haven’t played Earthbound first, go do so, then play this.
    • Rhythm Tengoku: A wonderful game about pressing the A button. Sometimes you press the d-pad too. Translation patch.
    • Summon Night: Swordcraft Story 1/2: If you’ve ever played the classic 2D Tales games, these are excellent spiritual successors to those. There’s a third game that’s JP-only, translation patch is being worked on but it’s been stuck in development hell for years…

    • Celeste Mario’s Zap & Dash (NES): SMB1 turned into a Metroidvania with Celeste mechanics ported in. I think what impresses me the most is that they got 4-directional scrolling into this engine.

    • Super Metroid and A Link to the Past Crossover Randomizer (SNES): It’s an absolutely incredible technical feat that this even works. SM and ALttP smashed together into a single ROM, with a few doors that take you from one game to the other, then the item pools are shuffled together so you have to go back and forth to find one game’s items in the other. Unfortunately because ALttP is a much bigger game with a lot more items it kinda overshadows SM, you may not find this to be as replayable as the standalone randos. But I recommend trying it once because it’s just so cool the first time.

    • Unfortunately I can’t find an up-to-date download link for this one, just a few Youtube videos with no link, but there’s an ongoing Panel de Pon GBC Restoration Project based on a lot of unused assets buried in the ROM before it tragically got reskinned (again, this poor IP can’t catch a break). I’ve got an older build of this on my hard drive I could upload somewhere if anyone wants it, but the version I have is far from complete.



  • Under Night In-Birth II [Sys:Celes]

    UNI finally gets rollback, which means I finally gave the series a shot. The GRD system is a very unique concept that adds an additional layer of trying to win the advantage state, then pressing the advantage when you have it or respecting the opponent’s advantage when they do. And Vatista is just a very fun character to play, I’m having a blast with her.