Hard agree. Valve is known for quality of course, but Concord failed for a variety of reasons that wouldn’t have been immediately obvious.
Hard agree. Valve is known for quality of course, but Concord failed for a variety of reasons that wouldn’t have been immediately obvious.
Yeah for sure that could increase productivity. Tbh I’m not sure how much the process can benefit from AI, for sure there are applications but I wasn’t under the impression developers would be multiple times more productive. Maybe I’m wrong there.
We’re certainly at a point where chasing higher and higher fidelity is adding development cost which doesn’t often pay off in terms of sales.
The future hardware still can push more pixels than what we’re experiencing with these consoles and high end PC hardware, but is the game more fun or enticing because of that?
He mentioned that game design and genre development is where innovation is going to lie in the future and I hope that’s the future we see
Oh my, you’re right.
I find the funny videos being sent endearing almost as much as they are relentless.
Once you discover the sea of great indie games you won’t even care what AAA is doing anymore. Some of the AAA games remove cash shops after the game loses relevance anyway, like Shadow of War, meaning you get rewarded for not buying the game until it is 90% off.
Does factorio play well on the deck? I thought kB+m was critical