Rob T Firefly@lemmy.worldtoTechnology@lemmy.world•EA wants to place in-game ads in its full-price AAA games, againEnglish
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8 months ago*FuncoLand
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*FuncoLand
The lack of response to this question by OP further reddens the flag.
This thing seems to be a later iteration of the Atari Mindlink idea from the 1980s, which presented the illusion of controlling the game with just your thoughts/brain waves/whatever but which was actually just reading the neuromuscular voltage from your forehead (meaning you scrunch your forehead muscles around to control it).
A business model wherein the thing someone makes and sells brings in a profit just by customers buying the thing, without the long tail of continuing to sell the customers’ eyeballs to whoever forever after, is not an unreasonable concept. Countless indie games and smaller publishers have managed this for generations and still do.
If EA and the other massive blockbuster publishers can’t figure out how to make their business model work in a non-exploitative manner, too damn bad about it. We don’t actually need them.