Mama told me not to come.

She said, that ain’t the way to have fun.

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Joined 2 years ago
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Cake day: June 11th, 2023

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  • their worlds are getting so big that Rockstar just can’t make enough content to fill them the way they used to

    I really hope GTA VI is smaller than GTA V. I really don’t see the point of a bigger world if it doesn’t add to the fun. But maybe it makes sense for the online version, since players have more places to go, but surely they could have added online-exclusive areas instead (maybe they did? I never played online).

    A bigger world isn’t a selling point for me, it’s more of a liability.


  • I felt GTA IV’s “emptiness” was totally fitting for the story though. Niko was all alone in a massive city, so it makes sense that he’d only know a handful of places to go. It felt like a big city you could easily get lost in, with a few major roads that helped you figure out where you were.

    GTA V, however, had no such excuse. The MCs were all natives to the area, all involved in the criminal underworld in different ways, and yet there’s still nothing to do. I expected Franklin to do something gang or car theft related other than a handful of missions, Michael to have more heists and equipment hookups, and Trevor to have some fun drug-related minigames. But no, the side content for each was underwhelming.


  • Honestly, I found most of Los Santos in GTA V pretty boring. Everything interesting is super spread out, and I don’t know what these “things to do” people keep talking about are, and the minigames that exist are honestly pretty boring. GTA SA Los Santos is fantastic, with fun things around every corner. GTA IV Liberty City is the same. But GTA V just doesn’t have much to do for how big it is. I much preferred messing around in SA or IV than V.

    I honestly only finished it because I was tired of coming back to it expecting a different experience due to the hype it got. Maybe the issue is that I never played online (never cared), or maybe I’m just not the target for it.

    That said, I completely respect this person for going so in-depth. I don’t care enough to install the game, but I might boot it up for 15 min to find a couple of these spots if I had it installed already.










  • Exactly. Steam’s main competitors:

    • EGS - literally bribes users with free games and pays for exclusivity agreements
    • Microsoft - bought Activision Blizzard, Mojang and others to try to corner the game dev market, probably hoping people would use the Microsoft and Xbox stores
    • PlayStation - owns the biggest console and has tons of exclusives
    • GOG - major game studio (Witcher, Cyberpunk) and distribution platform that caters to DRM-free crowd

    Except EGS, all of them sell their games on Steam, and Steam completely dominates PC gaming. They don’t have any exclusives other than the handful of Valve-developed games, they don’t bribe players with free games (and their sales are rarely the best), and the only hardware they make is open to direct competition if competitors bother to make a client for it (and users can play non-Steam games through Steam as well).

    The only “bad” thing Steam does is charge a 30% fee, but they also let devs sidestep that through selling free Steam keys on other stores (or directly). Valve isn’t the villain here, and they’re arguable the least bad in their industry, except maybe GOG, but their DRM-free stance has less weight due to Steam’s good policies and superior customer support.




  • Huh, my friends played a ton of PC games. Pretty much anyone into gaming had played Age of Empires, and most had at least heard of the other great RTS games (Command and Conquer, Warcraft 2, etc). Even games like Diablo II were quite popular. And then there was RuneScape that everyone played on the school/library computers, plus the abundance of flash games.

    Consoles were also quite popular, and there was a lot fewer cross platform games. Pretty much everyone had a computer in the 90s and early 00s for homework and whatnot. PC was the common denominator, so it’s more likely that two people would have played the same game on PC than console.

    The only thing niche about PC gaming was dedicated GPUs, since those were an added cost, and parents would prefer the console to the GPU (and consoles were multiplayer).