Netplay isn’t exactly ideal, as from what I understand it generally requires the syncing of all players emulated console hardware simultaneously (basically, every emulator tricks the game into thinking they’re all being played on one single console), which is a lot harder to reliably achieve than having native netcode to handle multiplayer
Netplay isn’t exactly ideal, as from what I understand it generally requires the syncing of all players emulated console hardware simultaneously (basically, every emulator tricks the game into thinking they’re all being played on one single console), which is a lot harder to reliably achieve than having native netcode to handle multiplayer