It is more and more true as each developer looking for them shiny games switch to UE5 and dont bother replacing its shitty ghosting and blurry TAA and ML upscaling crap.
It is more and more true as each developer looking for them shiny games switch to UE5 and dont bother replacing its shitty ghosting and blurry TAA and ML upscaling crap.
Graphical fidelity isn’t becoming more expensive, games (generally AA and AAA that target ‘realistic’ graphics) are just increasingly botch jobs. Games look worse than they did 10 years ago, on hardware that is like 5x more powerful.
What has this got to do with handhelds though? Handhelds will require studios to actually make their games properly again (I hope).
That was a good change. I’d argue even removing the cable would be a good change. Less e-waste (even though releasing phones every year is e-waste enough).
The bad thing was Apple then selling a charger at extortionate prices, you didnt have to buy theirs though.
Apple copy Samsung too, Apple just has good marketing and gives random names to standard tech to make it sound like its something amazing you should care about.
Samsung wanted to sell wireless buds too, so they also removed the 3.5mm port. At least their SD card slot stuck around for a bit longer. They could release a true flagship if they wanted with a 3.5mm port and an SD card slot, but why would they when millions of people buy their phones each year anyway?
Both are shitty in their own ways, but at least Samsung is Android.
This is one of those shitty products that you can see being shitty from a mile away, yet all the coverage and discussion around it gives it a life it otherwise wouldn’t have had.
Cant wait to try this in 6 years when the full game is released for a reasonable price!