In a groundbreaking achievement for the action role-playing game genre, Path of Exile II has surged to an unprecedented peak of over 500,000 concurrent
A dodge roll doesn’t make it have soulslike gameplay in my books, but I’ve barely seen any gameplay, so what do I know.
D3 had a dodge roll added years after release but was kind of wonky and didn’t give i-frames; D4 also has a dodge roll but it’s actually functional. Is it good in PoE2?
Well that’s how poe2 is usually described, i personally have never played any of the souls game so i can’t attest to the similarity. Poe2 is a lot more boss centric.
The dodge roll has its niche: avoid boss mechanics. You can spam it so it doesn’t provide any movement advantage, i think it gives iframes on targeted attacks, but you can still get hit by AOEs. However, because you can’t attack while rolling you want to avoid doing it unless you really need to.
Soulslike gameplay? Have they changed the game so much from 1 to 2? It’s more akin to a hack & slay like Diablo, isn’t it?
They slowed down the game tremendously and added dodge roll.
A dodge roll doesn’t make it have soulslike gameplay in my books, but I’ve barely seen any gameplay, so what do I know.
D3 had a dodge roll added years after release but was kind of wonky and didn’t give i-frames; D4 also has a dodge roll but it’s actually functional. Is it good in PoE2?
Well that’s how poe2 is usually described, i personally have never played any of the souls game so i can’t attest to the similarity. Poe2 is a lot more boss centric.
The dodge roll has its niche: avoid boss mechanics. You can spam it so it doesn’t provide any movement advantage, i think it gives iframes on targeted attacks, but you can still get hit by AOEs. However, because you can’t attack while rolling you want to avoid doing it unless you really need to.