nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 13 days agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comvideomessage-square3fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1videoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 13 days agomessage-square3fedilink
minus-squarenanoUFO@sh.itjust.worksOPMlinkfedilinkEnglisharrow-up0·13 days agoAll CEO’s are going to take from this is they need to use popular IP’s to make their low effort trash.
All CEO’s are going to take from this is they need to use popular IP’s to make their low effort trash.