crash bandicoot was written in lisp
Yeah, I feel like the remakes lost some charm specifically when it comes to rendering tech (vertex colors, losing Spyro’s skyboxes feels like a crime). Particularly with the new data bloat.
Also with the examples I'm not sure I like the new sounds
(faster/higher-pitch… and they sound re-done? If they’re the same are they just better at very low sample rate?), looked it up and people were saying they didn’t like the mixing (new is more muted/subtle).
That, and it seems re-makes don’t really fix core issues (Medievil’s remake).
I think the original tech/limits can be taken further aesthetically for a different workflow (very general/sparse use of textures), especially in the modern era. Still undecided on some artistic/technical choices, but I have much more here than I do in the ways of (low-scope) starting project ideas that I like.
not-very-polished
I appreciated that the new CTR game allows you to play with the old music. What I did not appreciate is each level taking something like 40 seconds to load. Seriously, 25% of the experience of playing that on switch is loading screens.
I just desperately want more new games like Crash, Spyro, Jak and Daxter, Ratchet and Clank, etc. 😭
The only thing we’ve gotten in the decades since then was A Hat in Time, which was absolutely terrific, but the lack of other good games in this genre pretty much killed gaming as a hobby for me.